Dryne

The Dryne are an ancient race, having wandered the dimensional web long before most others even began tinkering with the concept of planar travel. They value honor above all, believing themselves to be the most noble and sophisticated of all the other species. The Dryne are proud of their heritage, and the destructive capabilities that come with it.

They resemble gigantic sleek reptiles, with razored claws and a pointed maw lined with fangs. The eldest of Dryne stand well over twenty feet tall, and twice as long from the tip of their snout to the end of their snake-like tail. Their body structure is designed for mobility, from the pivoting long neck to the hooked tail. A Dryne is covered with thick bony plates, similar to scales, ranging in a limitless assortment of colors. These plates provide superb protection from both physical and energy based assaults. Combined with their clawed hands and serrated fangs, the Dryne posses some of the most deadly natural weaponry found within the dimensional web. Their vocal cords are capable of an astonishing assortment of sonic feats, from a fear-instilling roar to a sonic blast, powerful enough to shatter solid rock.

With these impressive gifts, come the Dryne's greatest fault. Pride. They see themselves as being above most opponents, and refuse to even bother themselves with those who are of a lesser skill level. They follow one of the ancient elder gods, Kaos. The disciples of Kaos believe in destruction above all. The Dryne have employed their impressive physical power to lay waste to countless cities and civilizations, wiping out whole races within days. Over the centuries the Dryne population has dwindled, as the immense pride between two mates clash before they have time to breed. Hunters have been sent out in force to track down the last of the Dryne, as the more civilized races hope to bring an end to the Kaos worshippers once and for all. The few remaining Dryne forces have gathered, finally devising a plan for their ascension into power. All they need are the monoliths of Ker'el to resurrect Kaos into a suitable avatar, and bring his glory to bloom again by wiping out the rival civilizations in the dimensional web.

Special Abilities:
 * 1) roar: Scare the scales out of your prey with your ferocious roar - making them freeze still or run away!